LXP2.1 - Ganon-Mage - Subaction - DamageFall

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Stats

IASA: None
Subaction Index: 0x29

Scripts

Main

  1. if ((InternalConstantInt(CurrentAction) NotEqual scalar(189)))
    1. Subroutine(0x15508)

GFX

  1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969236), Bool(false), Bool(false)] }
  2. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969236), Bool(true), Bool(true)] }
  3. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(24969236), Bool(false), Bool(false)] }
  4. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(24969236), Bool(true), Bool(true)] }
  5. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969236), Bool(false), Bool(false)] }
  6. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969233), Bool(false), Bool(false)] }
  7. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(82), Bool(true), Bool(true)] }
  8. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(16), Bool(true), Bool(true)] }
  9. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(19), Bool(true), Bool(true)] }

SFX

  1. Subroutine(DamageHi1 Main 0x397a8)

Other