LXP2.1 - Ganon-Mage - Subaction - JumpF

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Stats

IASA: None
Subaction Index: 0x15

Scripts

Main

  1. Subroutine(0x155d8)
  2. FloatVariableSet { variable: LongtermAccessFloat (0x73), value: 0 }
  3. CreateInterrupt { interrupt_id: Some(10146), action: 0x120, requirement: (ButtonHeld value(2)) }
  4. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual scalar(-0.55)))
  5. PreviousInterruptAddRequirement(not(ButtonPress value(0)))
  6. AsyncWait(46.0)
  7. FloatVariableSet { variable: LongtermAccessFloat (0x73), value: 1 }
  8. Subroutine(0x15508)

GFX

  1. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
  2. TagDisplay(true)

SFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 27, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
  2. AsyncWait(4.0)
  3. SoundEffect1(27971)
  4. SoundEffect1(28044)

Other

  1. FrameSpeedModifier { multiplier: 2.0, unk: 0 }
  2. AsyncWait(15.0)
  3. NormalizePhysics