LXP2.1 - Ganon-Mage - Subaction - LandingFallSpecial

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Stats

IASA: 32
Subaction Index: 0x1d

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessInt (0x75) }
  2. IntVariableSet { variable: LongtermAccessInt (0x5d), value: 2 }
  3. IntVariableSet { variable: LongtermAccessInt (0x5c), value: 0 }
  4. Subroutine(0x1a8b0)
  5. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(68), Bool(true), Bool(true)] }
  6. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(19), Bool(false), Bool(false)] }
  7. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969240), Bool(false), Bool(false)] }
  8. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(false), Bool(false)] }
  9. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(true), Bool(true)] }
  10. BoolVariableSetFalse { variable: LongtermAccessInt (0x4a) }
  11. if ((InternalConstantInt(PreviousAction) Equal scalar(284)))
    1. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })

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