LXP2.1 - Pichu - Subaction - LandingFallSpecial
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Stats
IASA: |
33 |
Subaction Index: |
0x33 |
Scripts
Main
- if ((InternalConstantInt(PreviousAction) Equal scalar(16)))
- IfStatementAnd ((LongtermAccessFloat(SpecialLandingLag) NotEqual scalar(10)))
- AsyncWait(4.0)
- AllowInterrupts
- else
- if ((InternalConstantInt(PreviousAction) Equal scalar(280)))
- FrameSpeedModifier { multiplier: 2.66665, unk: 0 }
GFX
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
SFX
- AsyncWait(0.0)
- SoundEffectOther2(95)
- SyncWait(0.0)
Other
- SlopeContourStand { leg_bone_parent: 1 }
- Rumble { unk1: 17, unk2: 0 }
- AsyncWait(20.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 10 }