LXP2.1 - Ganon-Mage - Subaction - GuardOn

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |

Stats

IASA: None
Subaction Index: 0x3f

Scripts

Main

  1. Subroutine(0x4b500)

GFX

  1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969236), Bool(false), Bool(false)] }
  2. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969236), Bool(true), Bool(true)] }
  3. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(82), Bool(false), Bool(false)] }
  4. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969233), Bool(false), Bool(false)] }

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(100)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AsyncWait(1.0)
  3. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 6 }