LXP2.1 - Ganon-Mage - Subaction - SpecialNStart
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
Stats
IASA: |
None |
Hitboxes active: |
8-13 |
Hitbox set 0 hits: |
8 |
Hitbox set 1 hits: |
8 |
Subaction Index: |
0x1ce |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:8-10
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
8 |
60 |
16 |
0 |
Electric |
Burn |
AD |
false |
1 |
5 |
5 |
|
0 |
1 |
8 |
60 |
16 |
0 |
Electric |
Burn |
AD |
false |
1 |
5 |
5 |
|
1 |
4 |
1 |
60 |
0 |
270 |
Electric |
Unique |
AP |
false |
0 |
2 |
0 |
|
Frames:11-12
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
8 |
60 |
16 |
0 |
Electric |
Burn |
AD |
false |
5 |
5 |
|
0 |
1 |
8 |
60 |
16 |
0 |
Electric |
Burn |
AD |
false |
5 |
5 |
|
0 |
2 |
8 |
60 |
16 |
0 |
Electric |
Burn |
AD |
false |
5 |
5 |
|
0 |
3 |
8 |
60 |
16 |
0 |
Electric |
Burn |
AD |
false |
5 |
5 |
|
Scripts
Main
- BoolVariableSetFalse { variable: LongtermAccessInt (0x4a) }
- BoolVariableSetTrue { variable: LongtermAccessInt (0x5f) }
- FrameSpeedModifier { multiplier: 1.4, unk: 0 }
- UnknownEvent { namespace: 0xc, code: 0x9, unk1: 0x0, arguments: [Bool(false)] }
- DisableInterruptGroup(AirDodge)
- IntVariableSet { variable: LongtermAccessInt (0x63), value: 0 }
- AsyncWait(7.0)
- FrameSpeedModifier { multiplier: 1.2, unk: 0 }
- AsyncWait(9.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 68, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 4, set_id: 1, damage: Constant(1.0), trajectory: 270, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 60, size: 6.0, x_offset: 0.0, y_offset: 58.0, z_offset: -4.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(8.0), trajectory: 0, wdsk: 0, kbg: 16, shield_damage: 0, bkb: 60, size: 6.0, x_offset: 0.0, y_offset: 48.0, z_offset: -4.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerDir, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(8.0), trajectory: 0, wdsk: 0, kbg: 16, shield_damage: 0, bkb: 60, size: 6.0, x_offset: 0.0, y_offset: 38.0, z_offset: -4.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerDir, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- AsyncWait(10.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.8, randomize: None, terminate_with_animation: false })
- AsyncWait(11.5)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.6, randomize: None, terminate_with_animation: false })
- AsyncWait(12.0)
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(8.0), trajectory: 0, wdsk: 0, kbg: 16, shield_damage: 0, bkb: 60, size: 7.5, x_offset: 0.0, y_offset: 27.0, z_offset: -2.5, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerDir, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(8.0), trajectory: 0, wdsk: 0, kbg: 16, shield_damage: 0, bkb: 60, size: 9.5, x_offset: 0.0, y_offset: 14.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerDir, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- DeleteHitBox(4)
- AsyncWait(13.0)
- FrameSpeedModifier { multiplier: 1.4, unk: 0 }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.2, randomize: None, terminate_with_animation: false })
- AsyncWait(14.0)
- GenerateArticle { article_id: 0, subaction_only: true }
- GenerateArticle { article_id: 0, subaction_only: true }
- GenerateArticle { article_id: 0, subaction_only: true }
- GenerateArticle { article_id: 0, subaction_only: true }
- GenerateArticle { article_id: 0, subaction_only: true }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 18, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: None, terminate_with_animation: true })
- AsyncWait(14.5)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.8, randomize: None, terminate_with_animation: false })
- AsyncWait(16.0)
- DeleteAllHitBoxes
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: None, terminate_with_animation: false })
- AsyncWait(25.0)
- if (HasAFloorBelowThePlayer scalar(40.001))
- IfStatementAnd (not(HasAFloorBelowThePlayer scalar(0)))
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
GFX
SFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228225), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228231), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228232), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228233), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228230), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228228), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228243), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(2228242), Bool(true), Bool(true)] }
- SoundEffect1(28073)
- AsyncWait(9.0)
- SoundEffect1(28058)
- AsyncWait(14.5)
- SoundEffect1(27984)
- loop Infinite times:
- CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (ButtonRelease value(1)) }
- CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (ButtonNotPressed value(1)) }
- CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (not(ButtonHeld value(1))) }
- SyncWait(1.0)
Other
- ItemVisibility(false)
- SlopeContourStand { leg_bone_parent: 6 }