LXP2.1 - Ganon-Mage - Subaction - DamageFlyN

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Stats

IASA: None
Subaction Index: 0xa5

Scripts

Main

  1. Goto(DamageHi1 Main 0x397a8)

GFX

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(27)))
    1. IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(26)))
    2. IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(28)))
    3. IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(29)))
    4. AddVelocity { x_vel: Constant(0.0), y_vel: Constant(-0.8) }
    5. GraphicEffect(GraphicEffect { graphic: 4, bone: 6, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })

SFX

  1. Goto(DamageFlyHi SFX 0x25990)

Other

  1. Goto(DamageAir1 Other 0x4eb0)