LXP2.1 - Ganon-Mage - Subaction - LandingAirB
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
Stats
IASA: |
26 |
Hitboxes active: |
1-9 |
Hitbox set 0 hits: |
1 |
Subaction Index: |
0x69 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:1-2
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
3 |
0 |
0 |
85 |
Darkness |
Burn |
false |
0 |
3 |
0 |
|
0 |
1 |
3 |
0 |
0 |
389 |
Darkness |
Burn |
false |
0 |
3 |
0 |
|
0 |
2 |
3 |
0 |
0 |
389 |
Darkness |
Burn |
false |
0 |
3 |
0 |
|
Frames:3-9
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Direct |
Hitlag Mult |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
3 |
0 |
0 |
85 |
Darkness |
Burn |
false |
true |
0 |
1 |
3 |
0 |
|
0 |
1 |
0 |
0 |
0 |
0 |
Normal |
Unique |
false |
false |
0 |
0 |
1 |
0 |
|
0 |
2 |
0 |
0 |
0 |
0 |
Normal |
Unique |
false |
false |
0 |
0 |
1 |
0 |
|
Scripts
Main
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969240), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(true), Bool(true)] }
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 150, light_source_x: 75.0, light_source_y: 90.0 }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 5, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: -90.0, scale: 0.55, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 3, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.3, randomize: None, terminate_with_animation: true })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 0, set_id: 0, damage: Constant(3.0), trajectory: 85, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 4.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(3.0), trajectory: 389, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 6.7, x_offset: 0.0, y_offset: 5.0, z_offset: -16.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(3.0), trajectory: 389, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 6.5, x_offset: 0.0, y_offset: 5.0, z_offset: -6.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- AsyncWait(2.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(0.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 0.0, x_offset: 0.0, y_offset: -9998.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: Normal, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: false, aerial: false, unk4: 0, sse_type: None, clang: false, unk5: false, direct: false, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(0.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 0.0, x_offset: 0.0, y_offset: -9998.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: Normal, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: false, aerial: false, unk4: 0, sse_type: None, clang: false, unk5: false, direct: false, unk6: 0 })
- AsyncWait(6.0)
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 150, light_source_x: 75.0, light_source_y: 90.0 }
- SetColorOfFlashEffectLight { transition_time: 8, red: 48, green: 0, blue: 128, alpha: 0 }
- AsyncWait(10.0)
- RemoveFlashEffect
- if (not(ButtonHeld value(4)))
GFX
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(8.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969221), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969219), Bool(false), Bool(false)] }
- AsyncWait(9.0)
- DeleteAllHitBoxes
SFX
- SoundEffect2(28046)
- SoundEffect2(28047)
- SoundEffect1(27989)
- SoundEffect1(27989)
- AsyncWait(5.0)
- SoundEffect1(27989)
- SoundEffect1(27989)
- AsyncWait(9.0)
- SoundEffect1(27989)
- SoundEffect1(27989)
Other
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 1 }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969243), Bool(false), Bool(false)] }
- AsyncWait(16.0)
- Rumble { unk1: 22, unk2: 0 }
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }