LXP2.1 - Ganon-Mage - Subaction - ThrownB
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Stats
IASA: |
None |
Fully Intangible: |
22-65 |
Subaction Index: |
0x76 |
Scripts
Main
- FrameSpeedModifier { multiplier: 0.7, unk: 0 }
- AsyncWait(5.0)
- FrameSpeedModifier { multiplier: 1.8, unk: 0 }
- AsyncWait(14.0)
- FrameSpeedModifier { multiplier: 5.0, unk: 0 }
- AsyncWait(88.0)
- FrameSpeedModifier { multiplier: 3.75, unk: 0 }
- AsyncWait(99.0)
- FrameSpeedModifier { multiplier: 3.45, unk: 0 }
- AsyncWait(127.0)
- FrameSpeedModifier { multiplier: 3.15, unk: 0 }
- AsyncWait(165.0)
- FrameSpeedModifier { multiplier: 4.2, unk: 0 }
- AsyncWait(195.0)
- FrameSpeedModifier { multiplier: 1.1, unk: 0 }
- AsyncWait(198.0)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(200.0)
- ArticleVisibility { article_id: 0, visibility: true }
- ArticleVisibility { article_id: 1, visibility: true }
- ArticleVisibility { article_id: 2, visibility: true }
- ArticleVisibility { article_id: 3, visibility: true }
- ArticleVisibility { article_id: 4, visibility: true }
- ArticleVisibility { article_id: 5, visibility: true }
- ArticleVisibility { article_id: 6, visibility: true }
- ArticleVisibility { article_id: 7, visibility: true }
- AsyncWait(207.0)
- FrameSpeedModifier { multiplier: 2.4, unk: 0 }
GFX
- AsyncWait(81.0)
- loop 6 times:
- AddDamage(1.0)
- SyncWait(20.0)
SFX
- AsyncWait(92.0)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- ArticleVisibility { article_id: 0, visibility: false }
- ArticleVisibility { article_id: 1, visibility: false }
- ArticleVisibility { article_id: 2, visibility: false }
- ArticleVisibility { article_id: 3, visibility: false }
- ArticleVisibility { article_id: 4, visibility: false }
- ArticleVisibility { article_id: 5, visibility: false }
- ArticleVisibility { article_id: 6, visibility: false }
- ArticleVisibility { article_id: 7, visibility: false }
- loop Infinite times:
- if (AnimationEnd)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- ArticleVisibility { article_id: 0, visibility: true }
- ArticleVisibility { article_id: 1, visibility: true }
- ArticleVisibility { article_id: 2, visibility: true }
- ArticleVisibility { article_id: 3, visibility: true }
- ArticleVisibility { article_id: 4, visibility: true }
- ArticleVisibility { article_id: 5, visibility: true }
- ArticleVisibility { article_id: 6, visibility: true }
- ArticleVisibility { article_id: 7, visibility: true }
- SyncWait(0.1)
Other
- AsyncWait(50.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(203.0)
- ChangeHurtBoxStateAll { state: Normal }