LXP2.1 - Ganon-Mage - Subaction - AppealFloat
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Stats
IASA: |
None |
Subaction Index: |
0x59 |
Scripts
Main
- IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 2 }
- BoolVariableSetTrue { variable: LongtermAccessBool (0x74) }
- RemoveFlashEffect
- AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 1.0, stength: 110.0, speed: 10.0, size: 0.6, unk3: 0.0, unk4: 10.0, unk5: 30.0, unk6: 30.0, unk7: 30.0, unk8: 96 })
- SetAirGround(10)
- DisableInterruptGroup(AirSpecial)
- DisableInterruptGroup(AirDodge)
- FrameSpeedModifier { multiplier: 0.5, unk: 0 }
- loop 116 times:
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Value(0), Value(0)] }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
- DisableMovement(DisableHorizontal)
- ResetVerticalVelocityAndAcceleration(true)
- SyncWait(0.5)
- BoolVariableSetFalse { variable: LongtermAccessBool (0x74) }
- DisableMovement2(DisableHorizontal)
- ResetVerticalVelocityAndAcceleration(false)
GFX
- loop 17 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.435, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 8, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.35, randomize: None, terminate_with_animation: false })
- SyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.435, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 12, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.35, randomize: None, terminate_with_animation: false })
- SyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 6, bone: 6, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.2, randomize: None, terminate_with_animation: false })
- SyncWait(1.0)
SFX
- IntVariableAdd { variable: LongtermAccessInt (0x5c), value: 20 }
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 0, light_source_x: 75.0, light_source_y: 90.0 }
- SetColorOfFlashEffectLight { transition_time: 5, red: 48, green: 0, blue: 128, alpha: 216 }
- SoundEffect1(27942)
- SoundEffect1(27942)
- AsyncWait(55.0)
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 216, light_source_x: 75.0, light_source_y: 90.0 }
- SetColorOfFlashEffectLight { transition_time: 13, red: 48, green: 0, blue: 128, alpha: 0 }
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- if (HasAFloorBelowThePlayer scalar(40.1))
- IfStatementAnd (not(HasAFloorBelowThePlayer scalar(0.1)))
- loop 2 times:
- SyncWait(1.0)
- AsyncWait(50.0)
Other
- BoolVariableSetTrue { variable: RandomAccessInt(ThrowDataParam2) }
- loop Infinite times:
- CreateInterrupt { interrupt_id: None, action: 0x120, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: None, action: LandingLight, requirement: (OnGround) }
- SyncWait(0.5)