LXP2.1 - Ganon-Mage - Subaction - ThrowLw
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Stats
IASA: |
None |
Subaction Index: |
0x75 |
Throw
Frame: 70
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Grab Target |
Iframes |
WDTS |
10 |
80 |
41 |
275 |
Normal |
Unique |
AerialAndGrounded |
8 |
true |
Scripts
Main
- BoolVariableSetFalse { variable: LongtermAccessFloat (0x57) }
- BoolVariableSetFalse { variable: LongtermAccessFloat (0x58) }
- FrameSpeedModifier { multiplier: 0.3, unk: 0 }
- AsyncWait(3.0)
- SpecifyThrow(SpecifyThrow { throw_use: Throw, bone: 0, damage: 10, trajectory: 275, kbg: 41, wdsk: 0, bkb: 80, effect: Normal, unk0: 0.0, unk1: 0.0, unk2: 1.0, unk3: 0, sfx: Unique, grab_target: AerialAndGrounded, unk4: false, unk5: true, i_frames: 8 })
- SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 3, trajectory: 73, kbg: 73, wdsk: 0, bkb: 69, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Unique, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 8 })
- FrameSpeedModifier { multiplier: 0.5, unk: 0 }
- AsyncWait(8.0)
- FrameSpeedModifier { multiplier: 0.6, unk: 0 }
- AsyncWait(12.0)
- FrameSpeedModifier { multiplier: 0.7, unk: 0 }
- AsyncWait(25.0)
- FrameSpeedModifier { multiplier: 0.85, unk: 0 }
- AsyncWait(35.0)
- FrameSpeedModifier { multiplier: 1.2, unk: 0 }
- AsyncWait(37.0)
- FrameSpeedModifier { multiplier: 1.3, unk: 0 }
- AsyncWait(50.0)
- ApplyThrow { unk0: 0, bone: 55, unk1: RandomAccessInt(ThrowDataParam1) unk2: RandomAccessInt(ThrowDataParam2), unk3: RandomAccessInt(ThrowDataParam3) }
- AsyncWait(56.0)
- FrameSpeedModifier { multiplier: 2.5, unk: 0 }
GFX
SFX
- AsyncWait(2.0)
- SoundEffect1(112)
- SoundEffect1(114)
- AsyncWait(46.0)
- SoundEffect1(27957)
- AsyncWait(48.0)
- SoundEffect1(111)
- SoundEffect1(112)
Other
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
- AsyncWait(50.0)
- Rumble { unk1: 14, unk2: 0 }
- ScreenShake { magnitude: 1 }
- AsyncWait(64.0)