LXP2.1 - Ganon-Mage - Subaction - CliffJumpSlow1

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Stats

IASA: None
Fully Intangible: 1-19
Subaction Index: 0xdf

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. IntVariableSet { variable: LongtermAccessInt (0x5c), value: 0 }
  3. BoolVariableSetTrue { variable: LongtermAccessFloat (0x52) }
  4. BoolVariableSetFalse { variable: LongtermAccessFloat (0x53) }
  5. BoolVariableSetFalse { variable: LongtermAccessFloat (0x57) }
  6. BoolVariableSetFalse { variable: LongtermAccessInt (0x59) }
  7. IntVariableSet { variable: LongtermAccessInt (0x63), value: 0 }
  8. BoolVariableSetFalse { variable: LongtermAccessInt (0x5f) }

GFX

    SFX

    1. AsyncWait(0.0)
    2. SoundEffect1(228)

    Other