LXP2.1 - Ganon-Mage - Subaction - SpecialHiMove
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1 |
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8 |
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11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
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40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
Stats
IASA: |
None |
Fully Intangible: |
1-48 |
Hitboxes active: |
17-24 |
Hitbox set 0 hits: |
17, 18, 19, 20, 21, 22, 23, 24 |
Subaction Index: |
0x1db |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:17
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shield Dmg |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
9 |
37 |
9 |
90 |
Darkness |
Burn |
false |
0 |
0 |
3 |
true |
false |
false |
2 |
0 |
|
0 |
1 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
4 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:18
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
73 |
37 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
73 |
37 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:19
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:20
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
69 |
41 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
69 |
41 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:21
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:22
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
69 |
41 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
69 |
41 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:23
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
32 |
25 |
15 |
180 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Frame:24
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldable |
Freeze frame disable |
Flinchless |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
0 |
69 |
41 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
1 |
0 |
69 |
41 |
9 |
100 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
2 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
0 |
3 |
0 |
15 |
25 |
9 |
260 |
None |
Unique |
false |
0 |
0 |
false |
true |
true |
1 |
0 |
|
Scripts
Main
- DisableInterruptGroup(AirWalljump)
- DisableInterruptGroup(AirTreadjump)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- TagDisplay(false)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- if (FacingRight)
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) LessThan scalar(-0.2)))
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) LessThan scalar(-7)))
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(7.0), y_vel: Constant(0.0) }
- else
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(2.0), y_vel: Constant(0.0) }
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThan scalar(0.2)))
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThan scalar(7)))
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(-7.0), y_vel: Constant(0.0) }
- else
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(-2.0), y_vel: Constant(0.0) }
- else
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) LessThan scalar(-0.2)))
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) LessThan scalar(-7)))
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(7.0), y_vel: Constant(0.0) }
- else
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(2.0), y_vel: Constant(0.0) }
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThan scalar(0.2)))
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThan scalar(7)))
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(-7.0), y_vel: Constant(0.0) }
- else
- AsyncWait(1.0)
- AddVelocity { x_vel: Constant(-2.0), y_vel: Constant(0.0) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(8.0)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(35.0)
- UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(47.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969243), Bool(false), Bool(false)] }
GFX
- AsyncWait(15.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }
- AsyncWait(16.0)
- if (HasAFloorBelowThePlayer value(69))
- IfStatementAnd (not(HasAFloorBelowThePlayer value(0)))
- if (FacingLeft)
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 35.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if (FacingLeft)
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if (not((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -69.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if ((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1)))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -34.0, y_offset: -26.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- if (not((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.1))))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual scalar(0.1))))
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 71.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 36.0, y_offset: 44.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(14.0)
- if (FacingLeft)
- GraphicEffect(GraphicEffect { graphic: 24969228, bone: 4, x_offset: 0.0, y_offset: 8.0, z_offset: -10.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- GraphicEffect(GraphicEffect { graphic: 24969228, bone: 4, x_offset: 0.0, y_offset: 8.0, z_offset: 10.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(16.0)
- SoundEffect1(28063)
- if (FacingLeft)
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 1.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 1.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.65, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- loop Infinite times:
- CreateHitBox(HitBoxArguments { bone_index: 1, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 90, wdsk: 9, kbg: 9, shield_damage: 3, bkb: 37, size: 6.5, x_offset: 0.0, y_offset: 9.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: Darkness, unk1: true, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Body, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 8.0, z_offset: 16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 22.0, z_offset: 16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 8.0, z_offset: -16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 4, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 22.0, z_offset: -16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- SyncWait(1.0)
- DeleteAllHitBoxes
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(0.0), trajectory: 100, wdsk: 73, kbg: 9, shield_damage: 0, bkb: 37, size: 8.0, x_offset: 0.0, y_offset: -2.5, z_offset: -7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(0.0), trajectory: 100, wdsk: 73, kbg: 9, shield_damage: 0, bkb: 37, size: 8.0, x_offset: 0.0, y_offset: -2.5, z_offset: 7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(0.0), trajectory: 260, wdsk: 15, kbg: 9, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 30.5, z_offset: -7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(0.0), trajectory: 260, wdsk: 15, kbg: 9, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 30.5, z_offset: 7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- SyncWait(1.0)
- DeleteAllHitBoxes
- loop 3 times:
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 8.0, z_offset: 16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 22.0, z_offset: 16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 8.0, z_offset: -16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(0.0), trajectory: 180, wdsk: 32, kbg: 15, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 22.0, z_offset: -16.5, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- SyncWait(1.0)
- DeleteAllHitBoxes
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(0.0), trajectory: 100, wdsk: 69, kbg: 9, shield_damage: 0, bkb: 41, size: 8.0, x_offset: 0.0, y_offset: -2.5, z_offset: -7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(0.0), trajectory: 100, wdsk: 69, kbg: 9, shield_damage: 0, bkb: 41, size: 8.0, x_offset: 0.0, y_offset: -2.5, z_offset: 7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(0.0), trajectory: 260, wdsk: 15, kbg: 9, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 30.5, z_offset: -7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(0.0), trajectory: 260, wdsk: 15, kbg: 9, shield_damage: 0, bkb: 25, size: 8.0, x_offset: 0.0, y_offset: 30.5, z_offset: 7.0, tripping_rate: 0.0, hitlag_mult: 0.0, sdi_mult: 0.0, effect: None, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Knee, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: false, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: true, unk5: false, flinchless: true })
- SyncWait(1.0)
- DeleteAllHitBoxes
- SyncWait(6.0)
- AsyncWait(40.0)
- if (FacingLeft)
- GraphicEffect(GraphicEffect { graphic: 24969243, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- else
- GraphicEffect(GraphicEffect { graphic: 24969243, bone: 0, x_offset: -3.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
Other
- loop Infinite times:
- if ((InternalConstantInt(VerticalCharacterVelocity) LessThan scalar(0)))
- LedgeGrabEnable(EnableInFrontAndBehind)
- else
- LedgeGrabEnable(Disable)
- SyncWait(1.0)