LXP2.1 - Ganon-Mage - Subaction - AttackAirLw_1
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
Stats
IASA: |
35 |
Auto Cancel Window: |
1-13, 35-36 |
Auto Cancel Lag: |
5 |
Landing Lag: |
31 |
Landing Lag (L-Cancel): |
15 |
Hitboxes active: |
18-20 |
Hitbox set 0 hits: |
18 |
Subaction Index: |
0x66 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:18
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
9 |
30 |
125 |
90 |
Electric |
Punch |
false |
1 |
0 |
6 |
5 |
|
0 |
1 |
14 |
45 |
64 |
270 |
Electric |
Coin |
true |
1.7 |
4 |
8 |
13 |
|
Frames:19-20
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
9 |
30 |
125 |
90 |
Electric |
Punch |
false |
1 |
0 |
6 |
5 |
|
0 |
1 |
14 |
45 |
64 |
270 |
Electric |
Coin |
true |
1.7 |
4 |
8 |
13 |
|
0 |
2 |
8 |
30 |
125 |
90 |
Electric |
Punch |
false |
1 |
0 |
5 |
5 |
|
0 |
3 |
6 |
30 |
125 |
90 |
Electric |
Punch |
false |
1 |
0 |
4 |
4 |
|
Scripts
Main
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969236), Bool(true), Bool(true)] }
- RemoveFlashEffect
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- FrameSpeedModifier { multiplier: 0.7, unk: 0 }
- AsyncWait(1.0)
- BoolVariableSetTrue { variable: RandomAccessBool(CharacterFloat) }
- AsyncWait(3.0)
- BoolVariableSetFalse { variable: RandomAccessBool(CharacterFloat) }
- AsyncWait(9.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
- AsyncWait(10.0)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- SyncWait(2.0)
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 0, set_id: 0, damage: Constant(9.0), trajectory: 90, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 6.5, x_offset: 0.0, y_offset: -11.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- UnknownEvent { namespace: 0xc0, code: 0xde, unk1: 0x0, arguments: [Value(28074)] }
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 1, set_id: 0, damage: Constant(14.0), trajectory: 270, wdsk: 0, kbg: 64, shield_damage: 4, bkb: 45, size: 8.0, x_offset: 0.0, y_offset: -3.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.7, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 3, unk2: false, sound: Coin, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- AsyncWait(13.0)
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 2, set_id: 0, damage: Constant(8.0), trajectory: 90, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 5.5, x_offset: 0.0, y_offset: -18.5, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 3, set_id: 0, damage: Constant(6.0), trajectory: 90, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 6.25, x_offset: 0.0, y_offset: -28.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- AsyncWait(13.5)
- FrameSpeedModifier { multiplier: 0.85, unk: 0 }
- AsyncWait(15.0)
- DeleteAllHitBoxes
- FrameSpeedModifier { multiplier: 0.5, unk: 0 }
- AsyncWait(20.0)
- FrameSpeedModifier { multiplier: 0.75, unk: 0 }
- AsyncWait(23.0)
- BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
- AllowInterrupts
- Subroutine(0x15508)
- SyncWait(1.0)
- if (not(BoolIsTrue LongtermAccessInt (0x61)))
- ChangeSubactionRestartFrame(Fall_1)
- FrameSpeedModifier { multiplier: 0.5, unk: 0 }
- AsyncWait(30.0)
GFX
- AsyncWait(3.0)
- FlashEffectLight { red: 100, green: 100, blue: 255, alpha: 98, light_source_x: -90.0, light_source_y: -60.0 }
- AsyncWait(5.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 129, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.06, randomize: None, terminate_with_animation: false })
- AsyncWait(7.0)
- SoundEffect1(115)
- AsyncWait(9.0)
- SoundEffect1(27986)
- AsyncWait(11.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(true), Bool(true)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 129, bone: 66, x_offset: 0.0, y_offset: -5.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.2, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 129, bone: 66, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.08, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 68, bone: 66, x_offset: 0.0, y_offset: -30.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- AsyncWait(12.0)
- SoundEffect1(80)
- SoundEffect1(117)
- if (not(BoolIsTrue LongtermAccessInt (0x61)))
- if ((InternalConstantInt(ControlStickYAxis) GreaterThan scalar(-0.7)))
- if ((InternalConstantInt(VerticalCharacterVelocity) LessThan scalar(0)))
- if (not(BoolIsTrue LongtermAccessInt (0x77)))
- BoolVariableSetTrue { variable: LongtermAccessInt (0x77) }
- ResetVerticalVelocityAndAcceleration(true)
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 1.2, x_set: false, y_set: false })
- AsyncWait(13.0)
- FlashEffectLight { red: 100, green: 100, blue: 255, alpha: 200, light_source_x: -90.0, light_source_y: 70.0 }
- AsyncWait(14.0)
- SetColorOfFlashEffectLight { transition_time: 7, red: 100, green: 100, blue: 255, alpha: 0 }
- AsyncWait(15.0)
- ScreenShake { magnitude: 1 }
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(17.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(true), Bool(true)] }
- AsyncWait(19.0)
- RemoveFlashEffect
SFX
- DisableInterruptGroup(AirDodge)
- BoolVariableSetFalse { variable: LongtermAccessInt (0x54) }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x55) }
- IntVariableSet { variable: LongtermAccessInt (0x63), value: 0 }
- AsyncWait(2.0)
- loop 5 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 62, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 52, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 51, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 27, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 26, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 8, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 12, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 16, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 19, bone: 6, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, randomize: None, terminate_with_animation: false })
- SyncWait(1.0)
- AsyncWait(9.0)
- Goto(0x9019c168)
- AsyncWait(9998.999)
- DisableMovement(DisableHorizontal)
- if (not(BoolIsTrue LongtermAccessInt (0x61)))
- if ((InternalConstantInt(ControlStickYAxis) GreaterThan scalar(-0.7)))
- if ((InternalConstantInt(VerticalCharacterVelocity) LessThan scalar(0)))
- if (not(BoolIsTrue LongtermAccessInt (0x5f)))
- BoolVariableSetTrue { variable: LongtermAccessInt (0x5f) }
- if (HasAFloorBelowThePlayer scalar(9998))
- IfStatementAnd (not(HasAFloorBelowThePlayer scalar(0)))
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 1.2, x_set: true, y_set: true })
Other
- Goto(0x9019c168)