LXP2.1 - Ganon-Mage - Subaction - WalkFast

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Stats

IASA: None
Subaction Index: 0xc

Scripts

Main

  1. SoundEffectStop(27984)
  2. FrameSpeedModifier { multiplier: 2.5, unk: 0 }
  3. BoolVariableSetFalse { variable: LongtermAccessFloat (0x57) }
  4. BoolVariableSetFalse { variable: LongtermAccessInt (0x61) }
  5. Subroutine(0x1a8b0)

GFX

  1. AsyncWait(8.0)
  2. GraphicEffect(GraphicEffect { graphic: 0, bone: 13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
  3. AsyncWait(30.0)
  4. GraphicEffect(GraphicEffect { graphic: 0, bone: 17, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
  5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  7. Goto(WalkFast GFX 0x9e48)

SFX

  1. AsyncWait(47.0)
  2. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  3. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  4. Goto(WalkFast SFX 0x22148)

Other