LXP2.1 - MetalSonic - Subaction - WalkFast
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Stats
IASA: |
None |
Subaction Index: |
0xc |
Scripts
Main
- SlopeContourStand { leg_bone_parent: 6 }
- loop Infinite times:
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: InternalConstantInt(HorizontalCharacterVelocity) }
- SyncWait(1.0)
GFX
- AsyncWait(10.0)
- GraphicEffect(GraphicEffect { graphic: 0, bone: 14, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(20.0)
- GraphicEffect(GraphicEffect { graphic: 0, bone: 18, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast GFX 0x6d20)
SFX
- AsyncWait(3.0)
- SoundEffect2(209)
- SyncWait(11.0)
- SoundEffect2(210)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkFast SFX 0xea08)
Other
- AsyncWait(6.0)
- Rumble { unk1: 20, unk2: 0 }
- AsyncWait(16.0)
- Rumble { unk1: 20, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(WalkMiddle Other 0x2088)