LXP2.1 - MetalSonic - Subaction - Swing4Start_1

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Stats

IASA: None
Subaction Index: 0x12e

Scripts

Main

  1. BeamSwordTrail { unk: 2 }

GFX

    SFX

    1. loop Infinite times:
      1. FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
      2. SyncWait(1.0)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }