LXP2.1 - MetalSonic - Subaction - Ottotto

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Stats

IASA: None
Subaction Index: 0xce

Scripts

Main

    GFX

      SFX

      1. AsyncWait(4.0)
      2. loop Infinite times:
        1. FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
        2. SyncWait(1.0)

      Other