LXP2.1 - MetalSonic - Subaction - DownEatU

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Stats

IASA: None
Subaction Index: 0xae

Scripts

Main

  1. ItemPickup { unk1: 0, unk2: Some(2), unk3: None, unk4: None }
  2. AsyncWait(5.0)
  3. ItemConsume { unk: 2 }

GFX

    SFX

    1. loop Infinite times:
      1. FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
      2. SyncWait(1.0)

    Other

    1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }