LXP2.1 - MetalSonic - Subaction - Dash
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Stats
IASA: |
None |
Subaction Index: |
0xe |
Scripts
Main
- Subroutine(0x26b5c)
- Goto(0x9019f6e8)
GFX
- loop 4 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: 25, x_offset: 0.0, y_offset: -1.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.25, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SyncWait(1.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- loop 2 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 385, graphic: 8, bone: 0, x_offset: 2.0, y_offset: 7.3, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 90.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- SyncWait(0.5)
SFX
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
- SoundEffect2(28695)
Other
- Rumble { unk1: 21, unk2: 0 }
- AsyncWait(7.0)
- EnableInterrupt(10009)