LXP2.1 - MetalSonic - Subaction - JumpSquat
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1 |
2 |
3 |
Stats
IASA: |
None |
Subaction Index: |
0x14 |
Scripts
Main
GFX
- loop 10 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: 25, x_offset: 0.0, y_offset: -1.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.2, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SyncWait(0.3)
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }