LXP2.1 - MetalSonic - Subaction - AttackS3S
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Stats
IASA: |
None |
Subaction Index: |
0x4a |
Scripts
Main
- UnknownEvent { namespace: 0x0, code: 0xa, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1018 }), Value(4), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 3186 })] }
GFX
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc72)))
- Goto(Attack13 GFX 0x2642c)
SFX
- AsyncWait(6.0)
- SoundEffect1(28688)
- loop Infinite times:
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
- SyncWait(1.0)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- AsyncWait(9.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(24.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }