LXP2.1 - MetalSonic - Subaction - LandingAirLw

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Stats

IASA: 23
Subaction Index: 0x6b

Scripts

Main

  1. SetVelocity { x_vel: 0.0, y_vel: 0.0 }

GFX

  1. Goto(LandingAirN GFX 0x8a30)

SFX

  1. AsyncWait(4.0)
  2. SoundEffectOther1(210)
  3. loop Infinite times:
    1. FloatVariableSet { variable: LongtermAccessFloat (0x63), value: InternalConstantInt(HorizontalCharacterVelocity) }
    2. SyncWait(1.0)

Other

  1. Rumble { unk1: 0, unk2: 0 }
  2. ScreenShake { magnitude: 0 }
  3. SlopeContourStand { leg_bone_parent: 6 }