LXP2.1 - MetalSonic - Subaction - SpecialAirLwStart
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Stats
IASA: |
None |
Subaction Index: |
0x1e0 |
Scripts
Main
- FloatVariableSet { variable: LongtermAccessFloat (0x60), value: 1 }
- FloatVariableSet { variable: LongtermAccessFloat (0x61), value: 0 }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: InternalConstantInt(HorizontalCharacterVelocity) }
- if ((LongtermAccessFloat (0x63) LessThan scalar(-1.4)))
- FloatVariableSet { variable: LongtermAccessFloat (0x61), value: -1 }
- else
- if ((LongtermAccessFloat (0x63) GreaterThan scalar(1.4)))
- FloatVariableSet { variable: LongtermAccessFloat (0x61), value: 1 }
- if ((InternalConstantInt(ControlStickXAxisRelative) LessThan scalar(0)))
- ReverseDirection
- FloatVariableMultiply { variable: LongtermAccessFloat (0x63), value: -1 }
- CallEveryFrame { thread_id: 9, script: 0x1b010 }
- AsyncWait(4.0)
- if ((InternalConstantInt(ControlStickXAxisRelative) LessThan scalar(0)))
- ReverseDirection
- FloatVariableMultiply { variable: LongtermAccessFloat (0x63), value: -1 }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- FloatVariableSet { variable: LongtermAccessFloat (0x61), value: InternalConstantInt(CharacterDirection) }
- AsyncWait(5.0)
- FloatVariableSet { variable: LongtermAccessFloat (0x61), value: InternalConstantInt(CharacterDirection) }
- ChangeHurtBoxStateAll { state: Normal }
GFX
SFX
- Goto(SpecialLwStart SFX 0x13858)
Other