LXP2.1 - MetalSonic - Subaction - AttackElecS
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Stats
IASA: |
None |
Hitboxes active: |
5-14 |
Hitbox set 0 hits: |
5 |
Subaction Index: |
0x1ce |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:5-14
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
1 |
14 |
80 |
80 |
361 |
Electric |
MagicZap |
false |
8 |
7 |
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Scripts
Main
- if ((LongtermAccessFloat (0x5a) Equal scalar(0)))
- AsyncWait(3.0)
- if (not(ButtonHeld value(1)))
- SyncWait(1.0)
- FloatVariableSet { variable: LongtermAccessFloat (0x5f), value: 1 }
- Subroutine(0x277dc)
- SoundEffect1(123)
- SoundEffect1(172)
- SoundEffect1(173)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 86, bone: 0, x_offset: 0.0, y_offset: -1.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- loop 4 times:
- UnknownEvent { namespace: 0x11, code: 0x1, unk1: 0x0, arguments: [Value(129), Value(24), Scalar(-1.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(90.0), Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 93 }), Bool(false)] }
- SyncWait(2.0)
- SyncWait(2.0)
- DeleteAllHitBoxes
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(17)
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(2.0) }
- else
- UnknownEvent { namespace: 0x4, code: 0x14, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 90 })] }
- Subroutine(0x277dc)
- SoundEffect1(123)
- SoundEffect1(172)
- SoundEffect1(173)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 8, bone: 0, x_offset: 0.0, y_offset: -1.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 86, bone: 0, x_offset: 0.0, y_offset: -1.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- UnknownEvent { namespace: 0x11, code: 0x1, unk1: 0x0, arguments: [Value(129), Value(24), Scalar(-1.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(90.0), Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 93 }), Bool(false)] }
- AsyncWait(2.0)
- UnknownEvent { namespace: 0x11, code: 0x1, unk1: 0x0, arguments: [Value(129), Value(24), Scalar(-1.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(90.0), Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 93 }), Bool(false)] }
- AsyncWait(4.0)
- UnknownEvent { namespace: 0x11, code: 0x1, unk1: 0x0, arguments: [Value(129), Value(24), Scalar(-1.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(90.0), Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 93 }), Bool(false)] }
- AsyncWait(6.0)
- UnknownEvent { namespace: 0x11, code: 0x1, unk1: 0x0, arguments: [Value(129), Value(24), Scalar(-1.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(90.0), Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 93 }), Bool(false)] }
- AsyncWait(16.0)
- DeleteAllHitBoxes
GFX
SFX
Other