LXP2.1 - Ganon-Mage - Subaction - Dash
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
Stats
IASA: |
None |
Subaction Index: |
0xe |
Scripts
Main
- BoolVariableSetFalse { variable: LongtermAccessInt (0x5f) }
- Subroutine(0x1a8b0)
- SoundEffectStop(8013)
- Goto(0x9019f6e8)
GFX
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: -2.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: -2.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(14.0)
- EnableInterrupt(10009)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969243), Bool(false), Bool(false)] }
SFX
- SoundEffectStop(27984)
- AsyncWait(2.5)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- AsyncWait(4.0)
- SoundEffect1(113)
- SoundEffect1(113)
- SyncWait(8.0)
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
- SyncWait(13.0)
- FrameSpeedModifier { multiplier: 0.8, unk: 0 }
- SyncWait(16.0)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- SyncWait(6.0)
- SoundEffect2(95)
Other
- Rumble { unk1: 21, unk2: 0 }
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(4.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 4 }
- AsyncWait(20.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }