LXP2.1 - Ganon-Mage - Subaction - AttackLw4Start
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Stats
IASA: |
None |
Subaction Index: |
0x5f |
Scripts
Main
- if ((InternalConstantInt(PreviousAction) Equal scalar(3)))
- IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(4)))
- IfStatementOr (BoolIsTrue LongtermAccessBool (0x3e4))
- BoolVariableSetFalse { variable: LongtermAccessBool (0x3e4) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 1.0, y_vel: 0.0, x_set: true, y_set: true })
- SetAirGround(10)
- else
- BoolVariableSetFalse { variable: LongtermAccessBool (0x3e4) }
- FrameSpeedModifier { multiplier: 0.7, unk: 0 }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969243), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(24969228), Bool(true), Bool(true)] }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }