LXP2.1 - Ganon-Mage - Subaction - LandingFallSpecial_1

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Stats

IASA: 32
Subaction Index: 0x33

Scripts

Main

  1. Subroutine(0x1a8b0)
  2. BoolVariableSetFalse { variable: LongtermAccessInt (0x75) }
  3. IntVariableSet { variable: LongtermAccessInt (0x5d), value: 2 }
  4. IntVariableSet { variable: LongtermAccessInt (0x5c), value: 0 }
  5. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(68), Bool(true), Bool(true)] }
  6. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(19), Bool(false), Bool(false)] }
  7. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969240), Bool(false), Bool(false)] }
  8. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(false), Bool(false)] }
  9. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(129), Bool(true), Bool(true)] }
  10. BoolVariableSetFalse { variable: LongtermAccessInt (0x4a) }
  11. BoolVariableSetFalse { variable: LongtermAccessFloat (0x73) }
  12. DeleteAllHitBoxes
  13. if ((InternalConstantInt(PreviousAction) Equal scalar(284)))
    1. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })

GFX

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(284)))
    1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
    2. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }
    3. if (FacingLeft)
      1. GraphicEffect(GraphicEffect { graphic: 24969228, bone: 4, x_offset: 0.0, y_offset: 8.0, z_offset: 10.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    4. else
      1. GraphicEffect(GraphicEffect { graphic: 24969228, bone: 4, x_offset: 0.0, y_offset: 8.0, z_offset: 10.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    5. AsyncWait(2.0)
    6. if (FacingLeft)
      1. GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    7. else
      1. GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    8. AsyncWait(3.0)
    9. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
    10. AsyncWait(4.0)
    11. GraphicEffect(GraphicEffect { graphic: 24969219, bone: 4, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    12. GraphicEffect(GraphicEffect { graphic: 24969222, bone: 4, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    13. AsyncWait(10.0)
    14. loop 5 times:
      1. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 62, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
      2. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 52, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
      3. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 51, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
      4. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
      5. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 27, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
      6. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 26, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
      7. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
      8. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 8, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: None, terminate_with_animation: false })
      9. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
      10. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 12, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: None, terminate_with_animation: false })
      11. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 16, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
      12. ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 6, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: None, terminate_with_animation: false })
  2. else
    1. GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
    2. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }

SFX

  1. AsyncWait(2.0)
  2. SoundEffect2(28046)
  3. SoundEffect2(28047)
  4. SoundEffectStop(27984)

Other

  1. Rumble { unk1: 23, unk2: 0 }
  2. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
  3. AsyncWait(0.1)
  4. SlopeContourStand { leg_bone_parent: 6 }