LXP2.1 - Ganon-Mage - Subaction - JumpF_1

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Stats

IASA: None
Subaction Index: 0x16

Scripts

Main

  1. Subroutine(0x155d8)
  2. FloatVariableSet { variable: LongtermAccessFloat (0x73), value: 0 }
  3. CreateInterrupt { interrupt_id: Some(10146), action: 0x120, requirement: (ButtonHeld value(2)) }
  4. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual scalar(-0.55)))
  5. PreviousInterruptAddRequirement(not(ButtonPress value(0)))
  6. AsyncWait(30.0)
  7. FloatVariableSet { variable: LongtermAccessFloat (0x73), value: 1 }
  8. Subroutine(0x15508)

GFX

    SFX

    1. Goto(JumpF SFX 0x223c0)

    Other

    1. FrameSpeedModifier { multiplier: 2.0, unk: 0 }
    2. AsyncWait(15.0)
    3. NormalizePhysics