LXP2.1 - Lucina - Subaction - WalkFast

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Stats

IASA: None
Subaction Index: 0xc

Scripts

Main

  1. Subroutine(0xe9c0)

GFX

  1. AsyncWait(15.0)
  2. GraphicEffect(GraphicEffect { graphic: 0, bone: 14, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
  3. AsyncWait(30.0)
  4. GraphicEffect(GraphicEffect { graphic: 0, bone: 18, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
  5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  7. Goto(WalkFast GFX 0x6e20)

SFX

  1. AsyncWait(9.0)
  2. SoundEffect2(28911)
  3. SyncWait(12.0)
  4. SoundEffect2(28909)
  5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  7. Goto(WalkFast SFX 0xfb70)

Other

  1. AsyncWait(10.0)
  2. Rumble { unk1: 20, unk2: 0 }
  3. AsyncWait(28.0)
  4. Rumble { unk1: 20, unk2: 0 }
  5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  7. Goto(WalkFast Other 0x2108)