LXP2.1 - Lucina - Subaction - SpecialS

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Stats

IASA: None
Subaction Index: 0x1d6

Scripts

Main

  1. Subroutine(0x13db8)
  2. AsyncWait(14.0)
  3. loop 12 times:
    1. EnableInterruptGroup(AirAttack)
    2. if (ButtonPress value(0))
      1. CreateInterrupt { interrupt_id: Some(10083), action: AttackDash, requirement: (OnGround) }
      2. UnknownEvent { namespace: 0x0, code: 0x6, unk1: 0x0, arguments: [] }
    3. SyncWait(1.0)
  4. AsyncWait(41.0)
  5. if ((InternalConstantInt(CurrentSubaction) Equal scalar(471)))
    1. CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
    2. RemoveCallEveryFrame { thread_id: 9 }
    3. FrameSpeedModifier { multiplier: 0.7, unk: 0 }
    4. SetAirGround(0)
    5. EnableInterruptGroup(AirJump)
  6. else
    1. if ((InternalConstantInt(CurrentSubaction) Equal scalar(470)))
      1. AllowInterrupts
  7. Subroutine(0x13db8)

GFX

  1. AsyncWait(10.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 39, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 4.0, random_y_offset: 0.0, random_z_offset: 15.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 386, graphic: 17, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: -90.0, z_rotation: 0.0, scale: 2.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 4.0, random_y_offset: 0.0, random_z_offset: 1.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 386, graphic: 3, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  5. UnknownEvent { namespace: 0x14, code: 0x7, unk1: 0x0, arguments: [Value(0), Scalar(2.0), Scalar(200.0), Scalar(20.0), Scalar(10.0), Scalar(0.0), Scalar(0.0), Value(0), Value(0), Value(0)] }
  6. SyncWait(1.0)
  7. FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 190 }
  8. SyncWait(2.0)
  9. loop 3 times:
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 386, graphic: 18, bone: 0, x_offset: 3.0, y_offset: 10.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 1.0, random_y_offset: 1.0, random_z_offset: 1.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
    2. ExternalGraphicEffect(ExternalGraphicEffect { file: 386, graphic: 18, bone: 0, x_offset: 3.0, y_offset: 7.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 1.0, random_y_offset: 1.0, random_z_offset: 1.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
    3. FlashEffectOverlay { red: 25, green: 118, blue: 255, alpha: 96 }
    4. SyncWait(2.0)
    5. FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 190 }
    6. SyncWait(1.0)
    7. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(25296914), Bool(false), Bool(false)] }
  10. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  11. EndAestheticWindEffect { unk: 0 }
  12. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(25296899), Bool(false), Bool(false)] }
  13. RemoveFlashEffect
  14. LedgeGrabEnable(EnableInFront)

SFX

  1. AsyncWait(10.0)
  2. SoundEffect1(28778)
  3. SoundEffect1(169)
  4. AsyncWait(13.0)
  5. SoundEffect1(169)
  6. AsyncWait(16.0)
  7. SoundEffect1(169)
  8. SoundEffect1(28914)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AsyncWait(11.0)
  3. SlopeContourStand { leg_bone_parent: 0 }
  4. AsyncWait(19.0)
  5. SlopeContourStand { leg_bone_parent: 6 }