LXP2.1 - Ganon-Mage - Action - 0x119
Entry Script
- if (BoolIsTrue LongtermAccessInt (0x61))
- EnableInterruptGroup(GroundGuard)
- EnableInterruptGroup(GroundJump)
- SlopeContourStand { leg_bone_parent: 6 }
- ChangeSubaction(SquatWait_1)
- SetAirGround(6)
- SetEdgeSlide(Unknown(2))
- CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (not((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual InternalConstantInt (0xc72)))) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: AttackLw3, requirement: (ButtonPress value(0)) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: SpecialLw, requirement: (ButtonPress value(1)) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- else
- BoolVariableSetFalse { variable: LongtermAccessBool (0x3e) }
- UnknownEvent { namespace: 0xc, code: 0x9, unk1: 0x0, arguments: [Bool(false)] }
- IntVariableSet { variable: LongtermAccessInt (0x45), value: 469 }
- IntVariableSet { variable: LongtermAccessInt (0x46), value: 469 }
- CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
- loop Infinite times:
- if (OnGround)
- Subroutine(0x4c1b0)
- Subroutine(0x4c0c0)
- SetAirGround(17)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- ResetVerticalVelocityAndAcceleration(true)
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.2, x_set: false, y_set: false })
- EnableInterrupt(0)
- DisableInterrupt(1)
- else
- Subroutine(0x4c1d0)
- Subroutine(0x4c128)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- DisableInterrupt(0)
- EnableInterrupt(1)
- LoopRest
Exit Script