LXP2.1 - Ganon-Mage - Action - 0x11b
Entry Script
- IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
- UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(false)] }
- CallEveryFrame { thread_id: 9, script: 0x4b4c0 }
- ChangeSubactionRestartFrame(SpecialHiMove)
- UnknownEvent { namespace: 0x8, code: 0x2, unk1: 0x0, arguments: [Value(2)] }
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (ButtonPress value(1)) }
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(14))) }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(StayOn)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (TouchingAFloorWallOrCeiling value(2)) }
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (TouchingAFloorWallOrCeiling value(4)) }
- else
- if (TouchingAFloorWallOrCeiling)
- BoolVariableSetFalse { variable: LongtermAccessInt (0x75) }
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (OnGround) }
- SetEdgeSlide(Airbourne)
- LoopRest
Exit Script