P+ - Ganondorf - Action - 0x61 PassiveStand
Entry Script (Common)
- Subroutine(0x80545368)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0)))
- ChangeSubactionRestartFrame(PassiveStandF)
- else
- ChangeSubactionRestartFrame(PassiveStandB)
Exit Script (Common)