P+ - Knuckles - Action - 0x118
Entry Script
- if (OnGround)
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 0 }
- else
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 1 }
- CallEveryFrame { thread_id: 9, script: 0x1a2e4 }
- loop Infinite times:
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- Case(0)
- SetAirGround(0)
- Subroutine(0x1d80c)
- ChangeSubactionRestartFrame(SpecialNStart)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(1)
- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirNStart)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(2)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: ((RandomAccessInt (0x5) GreaterThanOrEqual scalar(360))) }
- ChangeSubactionRestartFrame(SpecialNWindup)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- Case(3)
- Subroutine(0xd698)
- SetAirGround(6)
- SetEdgeSlide(StayOn)
- ChangeSubactionRestartFrame(SpecialNHit)
- EndSwitch
- LoopRest
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- Case(0)
- Case(1)
- if (AnimationEnd)
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 2 }
- Case(2)
- if (OnGround)
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 3 }
- EndSwitch
Exit Script