P+ - Mewtwo - Action - 0x115 SpecialLw

Entry Script

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x3e) }
  2. IntVariableSet { variable: LongtermAccessInt (0x45), value: 479 }
  3. IntVariableSet { variable: LongtermAccessInt (0x46), value: 480 }
  4. CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
  5. CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
  6. CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
  7. loop Infinite times:
    1. if (OnGround)
      1. Subroutine(0x19230)
      2. Subroutine(0x19328)
      3. EnableInterrupt(0)
      4. DisableInterrupt(1)
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
      6. SetAirGround(7)
    2. else
      1. Subroutine(0x19298)
      2. Subroutine(0x19350)
      3. DisableInterrupt(0)
      4. EnableInterrupt(1)
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
      6. SetAirGround(10)
    3. LoopRest

Exit Script