P+ - Mewtwo - Action - 0x120

Entry Script

  1. IntVariableSet { variable: LongtermAccessInt (0x60), value: 19 }
  2. SoundEffect1(40)
  3. ResetVerticalVelocityAndAcceleration(true)
  4. ResetVerticalVelocityAndAcceleration(false)
  5. if ((InternalConstantInt(PreviousAction) Equal scalar(11)))
    1. FloatVariableSet { variable: RandomAccessFloat (0xa), value: 0.35 }
  6. else
    1. FloatVariableSet { variable: RandomAccessFloat (0xa), value: 0 }
  7. FloatVariableSet { variable: LongtermAccessFloat (0x46), value: InternalConstantInt(HorizontalCharacterVelocity) }
  8. if ((LongtermAccessFloat (0x46) GreaterThanOrEqual scalar(1)))
    1. FloatVariableSet { variable: LongtermAccessFloat (0x46), value: 1 }
  9. if ((LongtermAccessFloat (0x46) LessThanOrEqual scalar(-1)))
    1. FloatVariableSet { variable: LongtermAccessFloat (0x46), value: -1 }
  10. SetVelocity { x_vel: 0.0, y_vel: 0.0 }
  11. AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(70))), y_vel: Variable(RandomAccessFloat(Address(10))) }
  12. BoolVariableSetTrue { variable: LongtermAccessInt (0x73) }
  13. BoolVariableSetTrue { variable: LongtermAccessInt (0x61) }
  14. IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 60 }
  15. CallEveryFrame { thread_id: 9, script: 0x284a4 }
  16. CreateInterrupt { interrupt_id: Some(10028), action: LandingHeavy, requirement: (OnGround) }
  17. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableLandingLag))
  18. EnableInterruptGroup(AirLanding)
  19. EnableInterruptGroup(AirSpecial)
  20. CreateInterrupt { interrupt_id: Some(10148), action: 0x11e, requirement: (ButtonNotPressed value(2)) }
  21. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc42)))
  22. CreateInterrupt { interrupt_id: Some(10149), action: 0x11e, requirement: ((RandomAccessInt(ThrowDataParam1) LessThanOrEqual scalar(0))) }
  23. DisableMovement(DisableVertical)
  24. SetAirGround(10)
  25. loop Infinite times:
    1. if (ButtonPress value(0))
      1. IfStatementAnd (not(Unknown(54) value(24)))
      2. IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 2 }
      3. if ((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc5c)))
        1. IfStatementAnd ((InternalConstantInt(ControlStickYAxisAbsolute) LessThan InternalConstantInt (0xc5d)))
        2. ChangeSubactionRestartFrame(AttackAirN)
        3. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(14)] }
      4. else
        1. if (StickDirectionPressed)
          1. if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0)))
            1. ChangeSubactionRestartFrame(AttackAirF)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(15)] }
          2. else
            1. ChangeSubactionRestartFrame(AttackAirB)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(16)] }
        2. else
          1. if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0)))
            1. ChangeSubactionRestartFrame(AttackAirHi)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(17)] }
          2. else
            1. ChangeSubactionRestartFrame(AttackAirLw)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(18)] }
      5. DisableInterruptGroup(AirSpecial)
      6. DisableInterrupt(10146)
      7. DisableInterrupt(10148)
      8. DisableInterrupt(10149)
      9. EnableInterrupt(10028)
      10. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: BoolIsTrue }, Variable(Variable { memory_type: RandomAccess, data_type: Bool, address: 9 })] }
    2. else
      1. if (BoolIsTrue LongtermAccessInt (0x61))
        1. EnableInterruptGroup(AirSpecial)
        2. EnableInterrupt(10146)
        3. ChangeSubactionRestartFrame(Fuwafuwa)
        4. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(0), Value(0)] }
        5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: ButtonPress }, Value(0)] }
        6. EnableInterrupt(10148)
        7. EnableInterrupt(10149)
        8. DisableInterrupt(10028)
      2. else
        1. DisableMovement2(DisableVertical)
        2. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (InAir) }
        3. PreviousInterruptAddRequirement(AnimationEnd)
        4. CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
        5. PreviousInterruptAddRequirement(AnimationEnd)
        6. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: BoolIsTrue }, Variable(Variable { memory_type: RandomAccess, data_type: Bool, address: 9 })] }
    3. LoopRest
    4. BoolVariableSetFalse { variable: RandomAccessBool (0x9) }

Exit Script