P+ - Snake - Action - 0x132

Entry Script

  1. UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(false)] }
  2. TagDisplay(false)
  3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  4. ChangeSubactionRestartFrame(FinalEnd)
  5. UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(7), Value(4)] }
  6. BoolVariableSetFalse { variable: LongtermAccessBool (0x19) }
  7. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  8. UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(false)] }

Exit Script

  1. BoolVariableSetFalse { variable: LongtermAccessBool(CannotDie) }
  2. UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(true)] }
  3. FinalSmashExit
  4. ChangeHurtBoxStateAll { state: Normal }
  5. UnknownEvent { namespace: 0x21, code: 0xc, unk1: 0x0, arguments: [] }
  6. UnknownEvent { namespace: 0x1a, code: 0xc, unk1: 0x0, arguments: [] }
  7. ArticleAnimation(7)
  8. ArticleAnimation(8)
  9. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(true)] }