P+ - Snake - Action - 0x2e AttackLw4Hold

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: AttackLw4, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. CreateInterrupt { interrupt_id: None, action: AttackLw4, requirement: (ButtonNotPressed value(0)) }
  5. PreviousInterruptAddRequirement(OnGround)
  6. ChangeSubactionRestartFrame(AttackLw4Hold)

Exit Script

  1. if ((InternalConstantInt(CurrentFrame) LessThan scalar(36)))
    1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(3080215), Bool(true), Bool(true)] }