PM3.02 - Sheik - Action - 0x114 SpecialHi

Entry Script

  1. Subroutine(0x22f98)
  2. CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (AnimationEnd) }
  3. loop Infinite times:
    1. if (OnGround)
      1. SetEdgeSlide(StayOn)
      2. SetAirGround(6)
      3. if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
        1. ChangeSubactionRestartFrame(SpecialHiStart)
      4. else
        1. ChangeSubaction(SpecialHiStart)
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    2. else
      1. SetEdgeSlide(Airbourne)
      2. SetAirGround(0)
      3. if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
        1. ChangeSubactionRestartFrame(SpecialAirHiStart)
      4. else
        1. ChangeSubaction(SpecialAirHiStart)
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    3. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
    4. LoopRest

Exit Script