PM3.02 - Squirtle - Action - 0x119
Entry Script
- Subroutine(0x22ffc)
- CreateInterrupt { interrupt_id: Some(12291), action: 0x11e, requirement: (HitboxHasConnected) }
- CreateInterrupt { interrupt_id: Some(12290), action: 0x11a, requirement: (ButtonPress value(1)) }
- CreateInterrupt { interrupt_id: Some(12289), action: 0x11a, requirement: (ButtonPress value(0)) }
- CreateInterrupt { interrupt_id: Some(12288), action: 0x11d, requirement: ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual InternalConstantInt (0xc4d))) }
- Subroutine(0x23164)
- UnknownEvent { namespace: 0x14, code: 0x0, unk1: 0x0, arguments: [Value(9)] }
- Subroutine(0x249cc)
- CallEveryFrame { thread_id: 9, script: 0x22144 }
- loop Infinite times:
- if (OnGround)
- BoolVariableSetFalse { variable: LongtermAccessBool (0x7d) }
- Subroutine(0x1efe0)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubaction(SpecialS_1)
- else
- ChangeSubactionRestartFrame(SpecialS_1)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- Subroutine(0x22814)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubaction(SpecialS_2)
- else
- ChangeSubactionRestartFrame(SpecialS_2)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- UnknownEvent { namespace: 0x4, code: 0x5, unk1: 0x0, arguments: [Value(24)] }
- LoopRest
Exit Script