PM3.02 - Squirtle - Subroutine - 0x225cc

  1. ChangeHurtBoxStateSpecific { bone: 43, state: IntangibleFlashing }
  2. ChangeHurtBoxStateSpecific { bone: 44, state: IntangibleFlashing }
  3. ChangeHurtBoxStateSpecific { bone: 45, state: IntangibleFlashing }