PM3.02 - Wolf - Subaction - FinalAirStart

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |

Stats

IASA: None
Fully Intangible: 1-50
Hitboxes active: 46-50
Hitbox set 0 hits: 46
Subaction Index: 0x1e6

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:46-49

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 5 100 100 90 Normal Kick false 4 4

Scripts

Main

  1. Goto(FinalStart Main 0x19ff0)

GFX

    SFX

    1. AsyncWait(10.0)
    2. SoundEffectVictory(2571)
    3. SyncWait(37.0)
    4. SoundEffect1(6305)
    5. SyncWait(7.0)
    6. SoundEffect1(6339)
    7. SyncWait(5.0)
    8. SoundEffect1(6264)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. ItemVisibility(false)