PM3.6 - Jigglypuff - Action - 0x11b

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. IntVariableSet { variable: RandomAccessInt (0x6), value: 468 }
  3. IntVariableSet { variable: RandomAccessInt (0x7), value: 477 }
  4. FloatVariableSet { variable: RandomAccessFloat (0xf), value: 0 }
  5. Subroutine(0x16df8)

Exit Script