PM3.6 - Lucario - Action - 0x11e

Entry Script

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(50)))
    1. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
    2. PreviousInterruptAddRequirement(OnGround)
    3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
    4. PreviousInterruptAddRequirement(InAir)
    5. SetEdgeSlide(Airbourne)
    6. SetAirGround(17)
    7. ChangeSubactionRestartFrame(AttackHi4)
  2. else
    1. if ((InternalConstantInt(PreviousAction) Equal scalar(279)))
      1. IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(280)))
      2. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
      3. PreviousInterruptAddRequirement(OnGround)
      4. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
      5. PreviousInterruptAddRequirement(InAir)
      6. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
      7. loop Infinite times:
        1. if (OnGround)
          1. SetEdgeSlide(StayOn)
          2. SetAirGround(6)
          3. if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
            1. ChangeSubactionRestartFrame(SpecialNCancel)
          4. else
            1. ChangeSubaction(SpecialNCancel)
          5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
        2. else
          1. SetEdgeSlide(Airbourne)
          2. SetAirGround(0)
          3. if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
            1. ChangeSubactionRestartFrame(SpecialAirNCancel)
          4. else
            1. ChangeSubaction(SpecialAirNCancel)
          5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
        3. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
        4. LoopRest
    2. else
      1. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24004 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
      2. CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: ((RandomAccessInt (0x0) LessThanOrEqual scalar(0))) }
      3. CallEveryFrame { thread_id: 9, script: 0x19ad8 }
      4. Subroutine(0x19110)
      5. SetAirGround(10)
      6. ChangeSubactionRestartFrame(SpecialLwSplit)

Exit Script

  1. if ((InternalConstantInt(CurrentAction) NotEqual scalar(287)))
    1. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }