PM3.6 - Lucario - Action - 0x11f

Entry Script

  1. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
  2. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  3. IntVariableSet { variable: RandomAccessInt (0x1), value: 0 }
  4. CallEveryFrame { thread_id: 9, script: 0x19be0 }

Exit Script

  1. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }