PM3.6 - Luigi - Common Subroutine 0x1a034
- CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: Some(10111), action: ThrowHeavyItem, requirement: (ButtonPress value(0)) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (not(HoldingItem)) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (not(HoldingItem)) }
- PreviousInterruptAddRequirement(OnGround)