PM3.6 - Wario-Man - Action - 0x11a

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (AnimationEnd) }
  2. IntVariableSet { variable: RandomAccessInt (0x0), value: 466 }
  3. IntVariableSet { variable: RandomAccessInt (0x1), value: 477 }
  4. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  5. CallEveryFrame { thread_id: 9, script: 0x26fa0 }
  6. Subroutine(0x198a0)

Exit Script