Brawl - Lucario - Subaction - SpecialHiMove

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Stats

IASA: None
Subaction Index: 0x1db

Scripts

Main

  1. AsyncWait(15.0)
  2. UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 34, graphic: 10, bone: 23, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  2. SwordGlow(SwordGlow { color: 11, blur_length: 15, point1_bone: 8, point1_x_offset: 0.0, point1_y_offset: 0.0, point1_z_offset: 4.0, point2_bone: 8, point2_x_offset: 0.0, point2_y_offset: 0.0, point2_z_offset: -4.0, delete_after_subaction: true, graphic_id: 0, bone_id: 8, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, glow_length: 1.0 })

SFX

  1. SoundEffect1(5805)
  2. SyncWait(6.0)
  3. SoundEffectVictory(2316)

Other