Brawl - Lucario - Subaction - SpecialLwSplit
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Stats
IASA: |
None |
Fully Intangible: |
1-20 |
Subaction Index: |
0x1e1 |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(0.0), Value(1)] }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 34, graphic: 14, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
- SoundEffect1(5733)
Other
- SlopeContourStand { leg_bone_parent: 4 }
- AsyncWait(1.0)
- RumbleLoop { unk1: 3, unk2: 0 }